Wormate.io 3.3.3 ((link))
| Feature | Version 3.3.2 | Version 3.3.3 | | :--- | :--- | :--- | | Server tick rate | 30 Hz | 45 Hz | | Max player count per arena | 120 | 100 (reduced lag) | | Candy respawn timer | 4 seconds | 3.5 seconds | | Boost length cost | 2 units per frame | 1.75 units per frame | | Pet XP requirement (level 5) | 500 XP | 450 XP |
Glitch was a level‑1 worm—small, pale green, with no skin unlock and only a single, slightly crooked pixel for an eye. Every match, bigger worms cornered him against the rotating lollipops and swallowed him whole. His respawn timer became a sad little metronome. wormate.io 3.3.3
How does stack up against its competitors? | Feature | Version 3
In previous iterations, boosting drained your worm's length too quickly. In , the boost consumption rate has been reduced by approximately 12%. This allows for longer pursuits and more strategic escapes. However, the turning radius while boosting is now tighter, meaning you cannot make sharp 90-degree turns at full speed. How does stack up against its competitors






