// Render the object RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, TRUE); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, TRUE); RwCameraClear(camera, rwCAMERACLEARZBUFFER); RwObjectRender(object, camera);
Paper Title: The Architecture of an Era: Analysis and Legacy of the RenderWare 3.x Engine Source Code renderware source code
struct RwObject RwUInt8 type; // RWTYPE_ATOMIC, RWTYPE_LIGHT, etc. RwUInt8 subType; RwUInt8 flags; RwUInt8 privateFlags; RwObject *parent; void *objectData; // Plugin-specific data ; etc. RwUInt8 subType
While you might find bits of SDKs floating around archive sites, the full, buildable source code // Plugin-specific data